Hello! So here I’ve had a bug in studio, I’ve been trying to use if not game:IsLoaded() then game.Loaded:Wait() end
to wait for the game to load.
However, in studio game:IsLoaded()
returns false
and game.Loaded
never fires. So this results in the script never actually running and waiting forever for game.Loaded
to be fired
It happened today, 21/05/2020
Repro place
EDIT: It also happen in-game