Hello! So here I’ve had a bug in studio, I’ve been trying to use
if not game:IsLoaded() then game.Loaded:Wait() end to wait for the game to load.
However, in studio
game.Loaded never fires. So this results in the script never actually running and waiting forever for
game.Loaded to be fired
It happened today, 21/05/2020
EDIT: It also happen in-game