The game seems to be working now but I think this is something that should still be looked into.
Our game is failing to load on some servers (players spawn in the air and fall down). UI isn’t being shown, scripts aren’t loading, etc. I’m not able to access the developer console either for some reason either.
In other servers, api calls (ie checking if they’re in a group, checking if they have voice chat, etc) are failing. In our game, users that don’t have voice chat are teleported to a separate place. But due to the voice chat api failing, users are being incorrectly sent to the other server.
This has brought down the player count from around 4,000 to 3,400. There has been no new changes to the game these past few days (and as can be seen by the last date updated).
I can confirm this is also happening to me. It seems to be specifically on the client things like ApplyHumanoidDescription aren’t working because assets couldn’t be loaded
ironic thing is that, even though the post was made 1 hour ago(possibly the bug was for an hour already), roblox status says everything is fine.
edit: welp, nevermind, it just changed
Yeah, unfortunately I (along with many of my team members) have stopped trusting the status page as it seems to almost never reflect partial service outages accurately. At least not in a reasonable time frame.
Makes it a bit difficult to have to explain to my employers that I quite literally cannot do my job even when that page states that everything is “operational”.