Hi!
So i’ve succesfully made my game. I’ve got a small but active playerbase.
However, i have a 500mbps internet connection. Which is quite luxery. And, i’ve noticed not all players have this, ofcourse.
Players with a lower bandwith, experience lag faster. I wondered, how can i improve their perfomance?
I have a script in ServerScriptService, with over 500 lines. And a couple of function lines.
Is it better to make a ‘local function()’ or a ‘function()’ performance based?
And, in some maps where players play, i’ve got a couple of moving parts, non script. Does this have a impact on their performance?