Game Performance. How to boost player performance?

Hi!

So i’ve succesfully made my game. I’ve got a small but active playerbase.

However, i have a 500mbps internet connection. Which is quite luxery. And, i’ve noticed not all players have this, ofcourse.

Players with a lower bandwith, experience lag faster. I wondered, how can i improve their perfomance?

I have a script in ServerScriptService, with over 500 lines. And a couple of function lines.

Is it better to make a ‘local function()’ or a ‘function()’ performance based?

And, in some maps where players play, i’ve got a couple of moving parts, non script. Does this have a impact on their performance?

I’m pretty sure there isn’t a difference in performance with the local function and function (at least barely noticeable), except making it local.

And if you do have moving parts that are not anchored and are moving based off physics, that can slow can slow down performance (but not by much if you only have a few).

Maybe try testing your game on a mobile device with a slow connection and see what happens.

You can simulate network delay in Roblox Studio.

See this article for some tips, and instructions to simulate network delay at the end of the article:

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