Game repeatedly Crashing

When running my game, the game is repeatedly crashing when navigating into a UI menu. (Around 70% of the time). This hasn’t happened until today.

At first I assumed it’s an issue with my code, however I’ve reviewed the studio logs and from what I can gather, it is not.

PlaceId: 75387700043737

Ive attached both a video of the crash and the studio log for the session in the private content of this post.

A private message is associated with this bug report

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Ive done some more testing and it seems to occur when parenting a rig out of a world model in a viewport frame into the workspace. Im thinking it could be related to: Place crashing - Client memory usage spikes to 100% but im not 100% sure.

Hey, can you confirm if this is still happening?

Unless it’s been fixed in the last 2 hours, then yes

We reverted a setting an hour ago.

No, it is still crashing