The title is self-explanatory. My game runs buttery smooth in Studio, but lags in game. I’ve narrowed down the source of the lag to one or more of these things:
Combat system
Character swapping
Jumping
Here’s the game. Any feedback or explanations are helpful.
I have no clue how to use the MicroProfiler. I tried to look up different videos and guides explaining it, but I don’t understand it, much less be able to find out where my problem is.