Originally, my game has R6 settings. I wanted to test it out with R15 settings so I published it by going to Game Settings > Avatar > Setting the rig to R15. Then I exited Studio. But upon opening the game again through the website, when I try to go to Game Settings > Avatar, it shows this in the Output:
Failed builtin_GameSettings.rbxm.GameSettings.Pages.AvatarPage.Avatar:108: NumberRange: invalid range
I think it’s caused by attempting to set the rig to R6. The game will still think that it’s R15, thus making Game Settings confused and doing the “invalid range”, which forces the settings fail to load.
Wanted to see what my game would look like with R15, now I seem to be stuck with it. The only “fix” to this would be to move everything to a new place. Restarting doesn’t work for me either.
Publishing any form of avatar setting changes (R15 to R6, or R6 to R15) will lock it.
The issue impacted developers who updated their experience’s avatar settings over the past couple of days.
After further investigation we have identified the root cause and disabled the change.
For those impacted we’d like to share a few steps you can take right now to resolve the issue on your end. Please note that these steps and the endpoint involved is subject to change, but for the short term this should correct any problems caused by this issue and you should once again be able to see and accurately edit the Avatar settings for your Experiences.
Steps to follow:
Go to the Create page
Find the affected experience(s)
Click the arrow button and “Configure Experience” link