Game suffering from random fps drops

I recently released a large update for an experience I was working on, everything had released smoothly aside from the usual bugs that pop up and whatnot.

However last night I released a small patch that added little to nothing and now today I myself and most players in my experience have been experiencing random frame drops where the game will freeze for around half a second.

I’d assume if the issue is on my end that there is probably a script doing what it shouldn’t be or something but I am unsure on where to look or find out / locate the problem.

I’ve checked stuff like the script performance viewer and it doesn’t really seem to tell me anything.

I’m happy to present information if I am told what to show if it helps but for the most part I’d just like to know how and where I can figure out what kind of issue I’m having.

Did you add any buildings, meshes, or anything like that or was it just script changes

Purely scripting, that’s why I’m so confused because it has just happened over night and it was very subtle changes to scripts

Alright, what kind of changes were they, optimizations, addtions, if so if its possible can we see a snippet of the changed part of the script