Hey, so I made a game in 2017 that wasn’t amazing called Ultimate Universe Tycoon, it never turned out how I wanted it to and I abandoned the project towards the end of 2017. I have since grown my skills and thought why waste such a good game idea (a civilization management game in space with other players).
I have been updating the game a lot and I would like some feedback.
I’m going to show you the Planet Selection Screen from the old game and the New one, I would like to know which one is your favorite and if you have any, suggestions on how to improve the new one
POST UPDATE:
I would now like some feedback on my preliminary placement system (it’s only the foundation right now), but I would like to know if I’m on the right track with this.
I’m going with a grid-free placement system so there can be limitless designs unique to each player and their space-city
This is really good! The old selection screen looked really good, but if I’m being honest the old one could have been perfect like if you had fused everything on the new screen onto the old that would be perfect, you know what I mean?
I really like the new placement system, it’s something I haven’t seen before. You could add a GUI where you can adjust the increment of rotation, because I feel some players might want to get fancy.
Thats a really good idea, I’ll definitely add that! Im thinking of adding in some “legendary items” accessible by those with premium as part of my games premium benefits when the time comes for that.