Basics of my problem:
What do you want to achieve? Keep it simple and clear!
I want my game to be under 1000 MB and preferably 700.
What is the issue? Include screenshots / videos if possible!
My game is taking large amounts of Memory client side.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have deleted most terrain, Removed all unnecessary scripts, and changed lighting from future to shadow map.
Here is my major memory outputs:
Here is a link to the game if you would like to see yourself:
It would be helpful if you could tell me what each output means and how i can reduce them. Like my biggest one is “Studio/undo” with 800-900 MB.
October 4, 2021, 8:01am
Check for malicious or memory wasting scripts, then anchor as many parts as you can.
October 4, 2021, 11:43am
put for client side unnecessary things in serverstorage
October 4, 2021, 12:05pm
Studio often takes up a lot of memory, blowing the memory usage up to 1000+ MB. You should try testing it in an online game instead.
This is true, the developer console memory count’s Studio’s entire memory usage (normally more than 1 GB up to 4 GB) if you are play-testing on Studio, you should do a online-test with the Roblox client.
Thanks, I did this and It cut it down by half. Amazing!