I’m trying to make a game, like a tycoon-like house building game for up to 3 players.
Problem is I haven’t even started scripting in the building/purchasing mechanics or even having the buildings in-game and the game is struggling to load just with the environment, even though it’s even finished yet.
In the game I don’t have any scripts besides a shift to run script, a wind controller script for the foliage and a music script. I’ve tried removing some items like custom clouds n stuff but it seems that without removing the vegetation there’s nothing I can do. My only solution would probably be to integrate a proper custom loading system/loading screen but as I have no experience with proper scripting - I have no idea how to do that…
In studio the game loads, but only after a few times of not responding and some lagging
in game it just doesn’t load, tested on both pc and mobile (iOS). It starts loading but gets stuck on the “waiting for available server/joining game” screen
are there any other possible ways to fix this issue??