game.CreatorId is always zero in APS client-side

There is a property in the DataModel called CreatorId that tells scripts who owns a game, however, the property has been broken in Roblox Studio since Accurate Play Solo rolled out, by which I mean it’s always set to 0 on the client side.

It works properly in a live server, and it did work fine in Classic Play Solo.

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To see the bug:

  1. Open a game from the cloud in Roblox Studio.

  2. Play Solo.

  3. Run this in the command bar on both client and server:

    print(game.CreatorId)
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