In a local script, access the property game.CreatorType
game.CreatorType should return Enum.CreatorType.Group if the game is owned by a group.
Enum.CreatorType.User is returned in group owned games.
It happens only in Roblox Studio.
Issue Area: Studio
Issue Type: Other
Do you get this in PlaySolo testing?
what you get if you test this with
Local Server? (TEST → Local Server → 1 Player → Start)
Yes I forgot to mention I tested the bug in PlaySolo testing. I confirm that it also happens with Local Server testing.
We’ll check what is going on there, thanks for the report
I absolute need to have this issue fixed, it’s getting very annoying for me to manually remember to change a line of code whenever I want to test something with this property.
I tried using
game.CreatorId instead of
game.CreatorType, but clients in Studio always return 0 for group-owned games, which could be linked to this problem.
Any update on this? This bug still happens