Weird one here. Just noticed it today.
[code]> print(Game:GetService’JointsService’)
nil
print(Game.JointsService)
JointsService
print(Game:GetService’JointsService’)
nil[/code]
EDIT: Should have probably been under client bugs.
Weird one here. Just noticed it today.
[code]> print(Game:GetService’JointsService’)
nil
print(Game.JointsService)
JointsService
print(Game:GetService’JointsService’)
nil[/code]
EDIT: Should have probably been under client bugs.
I’m pretty sure it never worked with GetService. Not sure why though.
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