game:GetService("RunService"):Stop() crashes studio when used from a plugin

I’ve been having this issue with any plugin that has influence with RunService’s Stop() function. I also had seen this bug happening to other people as well.

Here’s some examples and evidence:

Me trying to desperately control my camera after the crash in Blender rig exporter/animation importer By Den_S

People sending me bug reports of my plugin which uses the function



Quick simulation of what they experienced


Piece of code that’s causing it all

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