game.Loaded waiting forever


The part is supposed to print out wether the game is loaded or not once it loads, then it starts to move, but it never does anything beyond game.Loaded:Wait() despite the game having clearly loaded fully.

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Could you maybe provide the code?

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Are you using it in a local script?

If not just know game.Loaded and game:IsLoaded should be ran from local scripts. In server scripts im pretty sure itll just halt everything.

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Oh, that makes sense thank you. :pray:

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