I recently noticed that the gamepad virtual cursor has some weird behavior with UIPageLayouts.
It seems like hovering over buttons that are affected by a UIPageLayout blocks you from changing the page. However, when not hovering over them, it works like normal.
I already have GamepadInputEnabled set to false on the page layout. I would also like to point out that if VirtualCursorMode is set to Disabled, pressing the button to enable gui selection also changes the page with gamepad input disabled. (I dont know if thats intended behavior)
Here is a repro file:
GamepadRepro.rbxm (7.6 KB)
Video of the bug:
Step 1: Enable the virtual cursor
Step 2: Hover over the green area
Step 3: Press the X button a bunch of times (as you can see, the page changes each time from green to blue and back to green, this is expected behavior)
Step 4: Hover over any of the red buttons
Step 5: Press the X button again (as you can see now, the page is always stuck on green, no matter how many times you try to change the page)
This happens in both studio and client.
It seems like the Active property being set to true on the buttons is the culprit.
As far as I know, the only workaround is to disable the Active property.
I am using an Xbox controller (PowerA Spectra Enhanced) to reproduce this bug.