Gamepad virtual cursor question

Alright so ive been breaking my head over adding controller support into my game and I’ve just found about the more or less recently added Gamepad Virtual Cursor, but apart from the developer posts, the documentation is garbage - Does anyone know how I could force enable and disable the cursor via code?

I’ve found the following API documentation while looking for an answer but all it does is throw a warning that “GamepadService:EnableGamepadCursor is not enabled yet”, does this mean that its not supported yet or that there’s error in my code?

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