Gameplay Paused dialog causes NextGen Explorer to darken

Forcing the “Gameplay Paused” dialog (StreamingEnabled) to show will cause the new explorer UI to darken for the duration the dialog is shown:


Can easily be reproduced in this place file:
Explorer.rbxl (76.7 KB)
Due to the blazing fast speed of the dialog it’s impossible to determine if the explorer is interactable.


Expected behavior

I expect the window to behave like any other BuiltIn plugin and not darken.

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I tested with higher replication lag and it is still interactable. Not sure at all why this is happening, I filed it internally but as low priority. Thank you!

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Unsure if related but a RenderDoc frame capture shows that the Explorer is part of the main viewport rendering process.