Forcing the “Gameplay Paused” dialog (StreamingEnabled) to show will cause the new explorer UI to darken for the duration the dialog is shown:
Can easily be reproduced in this place file:
Explorer.rbxl (76.7 KB)
Due to the blazing fast speed of the dialog it’s impossible to determine if the explorer is interactable.
Expected behavior
I expect the window to behave like any other BuiltIn plugin and not darken.
2 Likes
I tested with higher replication lag and it is still interactable. Not sure at all why this is happening, I filed it internally but as low priority. Thank you!
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Unsure if related but a RenderDoc frame capture shows that the Explorer is part of the main viewport rendering process.
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Interestingly, it looks like all panels rendered using Luau GUI elements are affected by this bug. I don’t know why Roblox Studio’s GUI would be affected by this built-in dialog, since they’re outside of the 3D viewport, which is blurred anytime it appears.
Actually, why do Luau panels darken? I thought that maybe game GUI is affected too, but I imported some elements from my
experience and noticed it looks like Roblox
desaturates them instead.
This is definitely different from plugins fading, which makes me wonder if this behavior’s intentional for user plugins, but not for the
next-gen explorer, or if it’s part of the bug.
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Come to think of it, SetRobloxGuiFocused should not affect Luau plugins