"Gameplay paused" popup should not exist: shows when not needed, and often FLASHES in the users face, photosensitivity danger


Ever since this “feature” was added, I have only ever experienced it in cases where all core elements of the experience are loaded. It not only covers EVERY SINGLE GUI including the core guis such as the escape menu, but just prevents people from playing experiences.

There is NO REASON to prevent players from seeing or playing a LIVE ONLINE game while content loads. if the ACTUAL developer of an experience deems there to be an issue regarding players accessing areas before all items are loaded then they should handle it themselves, but otherwise it is not Roblox’s place to block us from playing experiences, especially due to the nature of ONLINE games being in real-time, you CANT pause it but you absolutely are crippling us from playing games and putting us at risk of losing against enemies in competitive games or other issues with live elements.

I run Roblox on a fairly high spec desktop with a very high bandwidth network far exceeding typical home users systems, I should NEVER see this popup, however I often see it on high demanding games presumably when things load just one milisecond longer than some random preset value.

Please just remove this, it is harmful to my immersion and ability to play games on the platform. Furthermore, it often FLASHES when it shows up for milliseconds or so, or consistently remains on-screen, so ykno thanks for harming photosensitive users alongside preventing us from playing entirely. This hugely impacts games where players are often moving at high speed, such as vehicle games.

7 Likes

Developers can turn the pop up off in Studio under Workspace → Streaming → StreamingIntegrityMode. There’s a drop-down and you’d want Disabled.

You can also turn StreamingEnabled off entirely as well.


It has reason to exist. Could and should it be improved? Yes.

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We as users should be able to disable it when it literally renders me unable to play most games I play, especially when the feature does not behave reliably.

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Adding onto this, while it’s supposed to be for when the client is struggling to stream assets, the client pretty much just forgets it’s own definition of stable integrity after either enough time or enough distance and actively starts deloading assets for no good reason than to seemingly bring up that popup
Sometimes, it’ll also appear and constantly annoy you when you join a game for the first time, but then the second join doesn’t bring that warning up at all
This asset streaming system itself also seems generally unstable, as it’ll keep lagging itself out by deloading everything outside of a short range regardless of graphics level before then loading it back (I’ve also experienced a game with streamingenabled just absolutely melting down and locking me in certain areas for pretty much forever, meanwhile refinery caves 2 actively seems to run worse with it now as it’s super savage for me), and blocking out the CoreGui is a pretty significant oversight

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Fully agree that it doesn’t really seem stable and is quite inconsistent.

At the very least the user should be able to remove the popup so we merely see ourselves frozen rather than blinded, so we can atleast continue to observe the loaded environment including the game’s own guis or ACTIVE enemies and objects.

the popup is just a buggy mess, if you get flung in a specific way in streaming enabled games it can be permanently stuck enabled

3 Likes

yeah… its really unfair icl, it really needs to be addressed

the same issue happens at lower speeds in vehicle games, you just cant play even if your device and network ARE loading the game fast enough

I’ve been using Roblox for six years. After realising this same critical issue on my own train simulator, I decided to make a big move to a separate studio; Unreal Engine.

A friend of mine said “Roblox just doesn’t permit as much creativity, freedom or quality like other engines”. I believe he is right - Roblox is only a limited engine at most times. For huge projects like a rail sim, it requires larger development engines.

My advice would be to use a different engine to build on your experience. It may seem quite blunt, but it’s important to see the future of your progress, and what you want to achieve.

Good luck in your development, and I hope this has helped in some way or given you an insight to progress!

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Thanks for the feedback. We agree that the UX can be improved and we are considering this.

FYI - There exists a workaround that allows Creators to disable this modal dialog.

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