Game.StarterGui.ResetPlayerGuiOnSpawn has no affect on mobile

I’m assuming the new property of game.StarterGui just hasn’t been shipped to mobiles yet, but I’m just posting this regardless.

If you set game.StarterGui.ResetPlayerGuiOnSpawn to true, it will still behave as if it’s false when playing on a mobile device.

Testing on Android OS.
Work’s perfectly find on PC.

It’s existed and just not replicated for over a year. It probably just isn’t replicating to mobile so you need to set it locally until the mobile update goes through.

Completely correct, it doesn’t replicate to mobile yet but it exists and you can set it from a local script on mobile.

Completely correct, it doesn’t replicate to mobile yet but it exists and you can set it from a local script on mobile.[/quote]Any chance you’d look allowing it to be replicated on join? It would be extremely useful.

Completely correct, it doesn’t replicate to mobile yet but it exists and you can set it from a local script on mobile.[/quote]Any chance you’d look allowing it to be replicated on join? It would be extremely useful.[/quote]

It actually replicates on join now! The change just hasn’t shipped to mobile now.