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What are you attempting to achieve?
I need to remove this gap appearing from having 2 parts beside each other, viewing from a distance. -
What is the issue?
When in close distance, the gap doesn’t appear, but when I walk further away from the 2 wall parts, the gapp becomes more apperant.
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What solutions have you tried so far?
I have tried to remove all the decimals from the .size and .position properties. But it still occurs.
I tried this but it didn’t work
What did you use to create the wall?
They are made through a script, I think maybe the only solution might be to just make it 1 wall, but its a bit hard to do with the script I use. I thought maybe it was a rendering issue or something.
I don’t know how this idea could impact the textures, but you could union the walls together with a script. You can use “BasePart:UnionAsync(OtherPartTable)” BasePart | Documentation - Roblox Creator Hub to Union the walls together
Textures cause clipping problems when directly aligned with another part that has textures on the same facing sides.
To avoid this, and avoid having excessive texture, you could create your own custom material variant.
Other than that, the only way which could take a long time is to remove the textures that are not already visible to the player
This would solve it too, but it would be a bit hard to do in my game
Yes this was the solution! Clipping was removed after I removed the textures that was touching each other, thank you for this suggestion really helped a lot Really happy right now!
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