Gap problem with Archimedes 3

So as some of you may know, I am working on a railway game alone. And I am already setting up the game by building the map of course.

So i get to work on the tracks and I use archimedes when making tracks. Its a genuine lifesaver, I probably wouldn’t even be alive without it. But back to what I was saying. Whenever I want to make the track perfectly straight (as in 0 degrees), I get annoying gaps in between the tracks

The thing is, no matter what I do. Even if I were to change the offset by whatever axis, doesn’t work. So I just resort to doing it manually. Which honestly isn’t very tedious but I want to create tracks, nice and fast. So how can I achieve the tracks connected together seamlessly without gaps or anything else?

Thanks

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There may be a part/mesh that is colliding with it, which makes the track have a gap (since Archimedes believes there is a part there), can you check if it could be that?

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