Hi!
For some reason, my Gate gets stuck going up. What is wrong?
No console errors
script.Parent.Parent.Left1.Engine.BodyVelocity.velocity = Vector3.new(0,7,0)
script.Parent.Parent.Light.Green.SurfaceGui.Enabled = true
script.Parent.Parent.Light.Red.SurfaceGui.Enabled = false
function onClicked()
wait (1)
script.Parent.Parent.Left1.Engine.BodyVelocity.velocity = Vector3.new(0,-6.5,0)
script.Parent.Parent.Light.Green.SurfaceGui.Enabled = false
script.Parent.Parent.Light.Green.PointLight.Enabled = false
script.Parent.Parent.Light.Red.SurfaceGui.Enabled = true
script.Parent.Parent.Light.Red.PointLight.Enabled = true
wait (45)
script.Parent.Parent.Light.Green.PointLight.Enabled = false
script.Parent.Parent.Light.Green.SurfaceGui.Enabled = false
script.Parent.Parent.Light.Red.SurfaceGui.Enabled = true
script.Parent.Parent.Light.Red.PointLight.Enabled = true
wait (1.5)
script.Parent.Parent.Left1.Engine.BodyVelocity.velocity = Vector3.new(0,-6.5,0)
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)