Hey, so basically I am trying to run math.randomseed at the top of my code to generate a sort of complex “string”, but since it uses tick() it’s sort of delayed. This is where the problem comes in. Using math.random afterwards will use the same algorithm from earlier, which I don’t want it to do. So I thought of using Random.new(), however I’m afraid that using something like as follows
math.ceil(Random.new(math.sin(tick())*1e9):NextNumber(1, 10))
would be a bad decision as a whole since I tried it with 1, 2 and it would always print 2. Plus I don’t even know if it’s compatible with ignoring math.randomseed.
So, I need help with creating an algorithm that will generate any random number from a specified range, while ignoring math.randomseed. This means that simply using math.random will not work. Cheers!