My game has multiple places, so private servers just dont work (well they do, only for the lobby place, which is pretty useless since everything in the lobby is local anyway)
I wanted to make a private server system myself, and I know how to do everything except codes.
I want to make a script that generates a random unique code (5 characters) that you can use to join private servers.
I know HttpService:GenerateGUID() exists, but its way too long for you to remember.
I had an idea to make the code the first character of the 5 groups in a UUID, but the chances that a duplicate code would be generater are much bigger.
Would my idea be effective, or do I need to make a completely custom generator? If I do need a custom one, how do I do it?