Hey, I just made a post on this but it sent somehow before I was done typing. Don’t know how that happened so I just deleted it.
Anyway, I’m trying to get a position based on the LookVector of another part. I’ve done it in the past using RightVector multiple times and it’s worked, but for some reason it’s not working now. I need a position 12 studs in front of a part. Here’s the script:
local f = Instance.new("BodyPosition")
local vector = payloadcontainer.Main.CFrame.LookVector
f.MaxForce = Vector3.new(0,100000,0)
f.P = 5000
f.D = 3000
f.Position = payloadcontainer.Main.Position + (vector*12)
The main thing is the last line there. To get the position I want, shouldn’t it just be the LookVector times 12? I’ve tried LookVector.Unit but it made no difference. Thanks