Get mouse axis for rotate system

Hello :wave:t2:

I am working on a rotate system, the same of studio so i create this model:


But how can i know if player is changing X axis or Y or Z ?
Iโ€™ve tried to do this target.CFrame:PointToObjectSpace(mouse.Hit.Position) but I think is not the good method.

Also if someone know how to change global to local space with a script it will help me.

Thank you for your help :pray:

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use Arc-Handles they are made to do that, itโ€™s type of gui, here is documentation: ArcHandles | Documentation - Roblox Creator Hub

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