Get part position relative to character skeleton

What do you want to achieve?

  • I want to get a position for a part that is relative to the character’s skeleton. i.e when then character moves, the position will move with it.

What solutions have you tried so far?

  • I’ve tried looking for similar posts, though I haven’t really found any relating to the issue I’m experiencing.

Example Picture;
exa

Get the position of the “minigun” part relative to the character’s red skeleton.

You can use lookVector and offset. You find the look vector for the red skeleton and apply offset until you like it

This is should be in #help-and-feedback:scripting-support

As for your question, look into bodyGyro and lookVector.

Thanks for the help, though I ended up with creating “invisible parts” and getting their position/cframe