Get Sit in humanoid change

I wanna check if humanoid sit boolean changes, how do I do this? I tried :Change and GetPropertyChanged Signal. I just forgot can somone remind me real quick?

humanoid.Sit:GetPropertyChangedSignal("Boolean"):Connect(function()

print("seat")

end)
humanoid:GetPropertyChangedSignal("Sit"):Connect(function()
    print("Seated")
end)

Although, i don’t reccomend this.
I reccomend doing it on a seat instead.

Seat:GetPropertyChangedSignal("Occupant"):Connect(function()
    print(Seat.Occupant)
end)

ah yes it was sit not boolean thx

humanoid:GetPropertyChangedSignal("SeatPart")

This too.

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I also want to check what the seatpart name is, how would I do this?

humanoid.SeatPart == “DriveSeat”

humanoid.SeatPart.Name
compare the names i guess

tried that already it cant index with name