I wanna check if humanoid sit boolean changes, how do I do this? I tried :Change and GetPropertyChanged Signal. I just forgot can somone remind me real quick?
humanoid.Sit:GetPropertyChangedSignal("Boolean"):Connect(function()
print("seat")
end)
I wanna check if humanoid sit boolean changes, how do I do this? I tried :Change and GetPropertyChanged Signal. I just forgot can somone remind me real quick?
humanoid.Sit:GetPropertyChangedSignal("Boolean"):Connect(function()
print("seat")
end)
humanoid:GetPropertyChangedSignal("Sit"):Connect(function()
print("Seated")
end)
Although, i don’t reccomend this.
I reccomend doing it on a seat instead.
Seat:GetPropertyChangedSignal("Occupant"):Connect(function()
print(Seat.Occupant)
end)
ah yes it was sit not boolean thx
humanoid:GetPropertyChangedSignal("SeatPart")
This too.
I also want to check what the seatpart name is, how would I do this?
humanoid.SeatPart == “DriveSeat”
humanoid.SeatPart.Name
compare the names i guess
tried that already it cant index with name