Get texture on mesh to tile?

Have this object right


However, when I scale it, the texture just increases in size as well

Is there a way to get tiling on Mesh textures??

ALSO before someone suggest Texture object, here’s the problem with texture objects

Stuff don’t line up. Because I’m using an odd shaped mesh, the textures dont connect, and even with the StudsPerTile for all the textures, they dont come off as even

I don’t think there’s any other way w/o the texture object. I doubt anyone will pay attention to it though.

But if it bothers you, you could make new textures or play around with the UV map.

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