Get the true weight of a model?

I know how to get the weight of a model, but what if a part in that model uses customphysicsproperties.

If it has a custom density then its mass must be more than it would be. Therefore it will effect the total weight of the model.

How can I implement this into my GetWeight function?

Weight = SumMasses * gravity

local part = workspace:WaitForChild("Part")
local gravity = workspace.Gravity
local mass = part.Mass
local weight = gravity * mass

Density doesn’t influence weight.

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