Can someone please help me with my script I have a picture and the error is in the output please help me?
The problem is all your for loops are the same name so you just have to make them have different names for it to work.
Try this script:
for i,v in pairs(game.Workspace.Tycoons:GetChildren()) do
for i,b in pairs(v.Registers:GetChildren()) do
local standParts = b.RegisterStandParts
for i,c in pairs(standParts:GetChildren()) do
if c.Claimed.Value == false then
if notAgain2 == false then
notAgain2 = true
v.Claimed = true
char = script.Parent
pathFinder = game:GetService("PathfindingService")
path = pathFinder:CreatePath()
path:ComputeAsync(char.HumanoidRootPart.Position, c.Position)
for i, wayPoint in pairs(path:GetWayPoints()) do
char.Humanoid:MoveTo(wayPoint.Position)
char.Humanoid.MoveToFinished:Wait()
end
end
end
end
end
end
GetChildren doesn’t return all objects in a folder (i know kinda confusing?) but what i mean by that is let’s take for example we have Folder1 inside of it there’s three other folders and each of them has something inside than when using GetChildren on Folder1 it will only return the three folders inside of Folder1 however if you also want to get what inside the other folders you should use GetDescendants()
This script should work
for i , v in pairs(game.Workspace.Tycoons:GetChildren()) do
for i ,v in pairs (v.Registers:GetDescendants()) do
if v.Name == "RegisterStandParts" then
if v.Claimed.Value == false then
--do whatever you want
end
end
end
end
give to someone a solution they are did all right
it does not do anything for some reason it can find the register parts idk why?
Can you show me the error please ?
there is no errror other wise I mabe could have solved it myslef
it stop at
if v.Name == "RegisterStandParts" then
is it because I have a loop then wait(5) and another loop? exactly the same but the second one does’nt work for some reason the standpart == nil
Then check for part is exist, it’s can fall under map and disappear in play test
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