GetPartsInPart Can only detect baseplate for some reason?

I’m making a projectile which fires on press and explodes on release. The projectile and explosion works perfectly, however when the time comes to detect parts caught in the explosion, no matter what i do it only returns the baseplate, which is weird considering i have no params, and it quite literally cannot detect any other part

image

Try moving the ā€œ:GetPartsInPart()ā€ call to the line after the part has been CFramed and parented.

1 Like

Oh my gosh I feel like a fool Thank you!!

1 Like