So I got a problem which the skin id is a decal and most of the player get a id from the website which isnt correct because the asset id is incorrect. So I dont want the player to just get in a Roblox studio and copy id because it is so long. Also, I used local script too!
Real id (asset id):
Toolbox id (marketplace id):
January 7, 2022, 11:50am
I think this
post could help you
It doesnt work ;-;
January 7, 2022, 12:40pm
I don’t really understand what you’re trying to do. Could you provide more information? Perhaps show part of the code.
My goal is to get a Image Id of a Decal Id. If you were trying to do a script which is a
Texture = “rbxassetid://”…marketplaceasset
It will not appear because it is not a ImageId
January 7, 2022, 12:46pm
local assetId = "rbxthumb://type=Asset&w=768&h=432&id="..MarketplaceId
Whats the difference between the rbxassetid?
January 7, 2022, 12:48pm
It’s the Roblox thumbnail endpoint, which acts as quick way to load images using their marketplace id.
Alright! I’ll try out in studio!
January 7, 2022, 12:50pm
h parameters can accept more values for lower resolution images(150x150, 294x144, 420x420, 768x432).
Also, will it work if i put the exact image id?
January 7, 2022, 12:56pm
Do you mean the asset id or the url?
When you right click on the toolbox and copy to clipboard!
You could also just get a decal, add the image ID, then click enter, and use that URL, it’s much easier LOL!