Hello everybody,
I’ve recently been trying to make this line of code work, but there seems to be a problem
print(tostring(InputObject.KeyCode)) -- simplified
I am trying to print out the key (like E, R, etc) that is pressed (with a BindAction), but when I print it, it prints this instead
Enum.KeyCode.keythatwaspressed
Any solutions? Thanks!
2 Likes
sjr04
(uep)
#2
EnumItem’s have a Name
property.
From there you would just do
print(InputObject.KeyCode.Name)
And it wouldn’t return the Enum.X.
bit.
Now, for your case, there is a method called UserInputService:GetStringForKeyCode
if you would like to check that out as well.
So for something like
print(UserInputService:GetStringForKeyCode(Enum.KeyCode.Two))
It would return 2 and not Two. But it all depends on your use case!
11 Likes
Nono, and no, not use the tostring function to this, just why? I just use this:
If InputObject.KeyCode.Name == "E" then --E ist just a example
print("KeyCode is E")
end
Or you can use numbers:
if InputObject.KeyCode == 101 then
print("KeyCode is E")
end
You can find a list of all numbers here:
https://developer.roblox.com/en-us/api-reference/enum/KeyCode
Or (and my fav. method):
if InputObject.KeyCode == Enum.KeyCode.E then
print("KeyCode is E")
end
Hope this helps.