now you see title what i mean, i looked devhub i found keys but getting selected player data, but i want get ALL PLAYERS data.
if you know how to get all players data please help me
now you see title what i mean, i looked devhub i found keys but getting selected player data, but i want get ALL PLAYERS data.
if you know how to get all players data please help me
What do you mean by all players?
i meant how to get all players data
All in a server, or every single player you have had?
every single player i have had
You will need to do a few steps, the easiest would just be having a OrderedDataStore. But if you don’t want to convert to an OrderedDataStore, no worries. There’s a function in DataStore that you can utilize.
Which will return a list of all the Keys inside the DataStore. With that, you can iterate through the list and get a list of every existing data inside of your DataStore.
thanks i will try this, but i wanna ask this, this function get all players data?
It returns a list of existing Keys inside the DataStore. You will need to iterate through and get the data of each key to achieve what you are asking for.
i understand that, gets all player data and return a key?
i tried but i didnt understand abotu this listkeysasync()
script;
local DataStoreService = game:GetService("DataStoreService")
local options = Instance.new("DataStoreOptions")
options.AllScopes = true
local data = DataStoreService:GetOrderedDataStore("PlayerData", "Donated", options)
-- Search keys by prefix "house"
local listSuccess, pages = pcall(function()
return data:ListKeysAsync("Donated")
end)
if listSuccess then
while true do
local items = pages:GetCurrentPage()
for _, v in ipairs(items) do
local value = data:GetAsync(v.KeyName)
print("Key: ", v.KeyName, "Value: ", value)
end
if pages.IsFinished then
break
end
pages:AdvanceToNextPageAsync()
end
end
That’s because :ListKeysAsync() is a DataStore function. You are currently using an OrderedDataStore, which has a different function to get the list of existing Data.
https://developer.roblox.com/en-us/api-reference/class/OrderedDataStore
Which you will use :GetSortedAsync()
https://developer.roblox.com/en-us/api-reference/function/OrderedDataStore/GetSortedAsync
you can tell me how to use GetSortedAsync?
There’s a perfect example in the wiki, I’ve also pasted it below.
local function printTopTenPlayers()
local isAscending = false
local pageSize = 10
local pages = PointsODS:GetSortedAsync(isAscending, pageSize)
local topTen = pages:GetCurrentPage()
-- The data in 'topTen' is stored with the index being the index on the page
-- For each item, 'data.key' is the key in the OrderedDataStore and 'data.value' is the value
for rank, data in ipairs(topTen) do
local name = data.key
local points = data.value
print(data.key .. " is ranked #" .. rank .. " with " .. data.value .. "points")
end
-- Potentially load the next page...
--pages:AdvanceToNextPageAsync()
end
like this?
script;
local data = game:GetService("DataStoreService"):GetOrderedDataStore("PlayerData", "Donated")
local function printTopTenPlayers()
local isAscending = false
local pageSize = 10
local pages = data:GetSortedAsync(isAscending, pageSize)
local topTen = pages:GetCurrentPage()
-- The data in 'topTen' is stored with the index being the index on the page
-- For each item, 'data.key' is the key in the OrderedDataStore and 'data.value' is the value
for rank, data in ipairs(topTen) do
print(data.key)
end
-- Potentially load the next page...
--pages:AdvanceToNextPageAsync()
end
oh my failure, its function i forgor