So I an getting a players badges for my Friend Tracker project and no matter what I put in the limit, it always returns ten badges.
Script:
return HttpProxy:GetAsync("badges.roblox.com/v1/users/"..userId.."/badges?limit=100&sortOrder=Asc")["data"]
Output:
[1] = ▶ {...},
[2] = ▶ {...},
[3] = ▶ {...},
[4] = ▶ {...},
[5] = ▶ {...},
[6] = ▶ {...},
[7] = ▶ {...},
[8] = ▶ {...},
[9] = ▶ {...},
[10] = ▶ {...}