Getting bool from player

I am trying to get a Bool Value inside that player in a server side script so i can use it elsewhere .

I dont know why this isnt working because threre is a bool called IsRunning in the player.

The code to get the bool

	local tst = plr:WaitForChild("IsRunning")
	if tst == true then
		print("true")
	end

If anyone could help it would be appreciated

	local tst = plr:WaitForChild("IsRunning")
	if tst.Value == true then
		print("true")
	end
1 Like

u forgot .Value after tst :sweat_smile:, i think someone already mentioded this so just copy their code

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.