I’m trying to get the equipped emotes’ IDs from the player’s character in order to pass them to a different script.
For example, the GetEquippedEmotes function returns the names of currently equipped emotes, but not their asset ID.
Does anyone know how to fetch emote IDs?
HumanoidDescriptions have a function that returns the names and ids of all currently equipped emotes
Player.Character.HumanoidDescription:GetEmotes()
Getting the emote IDs:
local emoteIds = {} for _, emotes in pairs(humanoidDescription:GetEmotes()) do for _, emoteId in pairs(emoteIds) do table.insert(emoteIds, emoteId) end end -- passing the emote ids to the other script (with the emoteIds table)
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