I am trying to upload a normal for a rock PBR texture. This is so i can use that texture for a cave.
the issue is that it wont upload and gives me the error
“single part asset create call failed HTTP StatusCode: 500”
full error:
PublishService AssetUpload failed. Info: single part asset create call failed HTTP StatusCode: 500, Message:
I have tried to restart studio, uploading diffrently and trying in a diffrent experience and i still have the same issue.
i read something about the place fil being too big and to fix that you could remove some terrain and meshes from the game but it didnt help.