Getting Error on Blank Line

This is my code and the error:
I don’t know what to do since it is a blank line.
help pls

Full Script:

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local Events = ReplicatedStorage.Events
local Suits = ReplicatedStorage.Suits
local SkinsColors = ReplicatedStorage.SkinColors

local PlayersInGame = 0
local PlayerList = {}

local DataKeys = {"Suit","SkinColor","Fuel","Nose","Body","Suspension","ICE","Steering","Turbo","RearWing","Halo","FrontWing","BargeBoard","Energy"}

function ResetChar(Character,Data)
	local CarSpawns = workspace:WaitForChild("CarSpawns")
	local Suit = Suits[Data["Suit"]]
	local SkinColor = Data["SkinColor"]
	local Player = Players:GetPlayerFromCharacter(Character)

	Character.Shirt.ShirtTemplate = Suit.Frame.ViewportFrame:GetChildren()[1].Shirt.ShirtTemplate
	Character.Pants.PantsTemplate = Suit.Frame.ViewportFrame:GetChildren()[1].Pants.PantsTemplate

	for i,v in pairs(Character:GetChildren()) do
		if v then
			if Character:WaitForChild(v.Name) then
				if v:IsA("BasePart") then
					v.Color = SkinColor
				end
			end
		end
	end
end

function SpawnCar(Player)
	local CarSpawns = workspace:WaitForChild("CarSpawns")
	local Character = Player.Character
	local Car = ReplicatedStorage.Car:Clone()
	local Spawn = CarSpawns[PlayerList[Player.Name]]
	local Humanoid = Character:WaitForChild("Humanoid")

	Car.Parent = workspace
	Car:SetPrimaryPartCFrame(Spawn.CFrame)
	Car.Parent = workspace.Cars
	Car.Name = Player.Name
	print(Car.Name)
	
	local Seat = Car.VehicleSeat
	
	repeat 
		if Humanoid.Health > 99 then
			Seat:Sit(Humanoid)
		end
		wait(0.05)
	until Humanoid.Health > 99 and Humanoid.Sit == true
end



Events.ServerMessage.OnServerEvent	:Connect(function(Player, Message)
	Events.AllClientMessage:FireAllClients(Message)
end)

Events.SpawnCar.OnServerEvent:Connect(function(Player)
	SpawnCar(Player)
end)

Events.GiveServerData.OnServerEvent:Connect(function(Player,Data)
	local Character = Player.Character
	
	PlayersInGame += 1
	PlayerList[Player.Name] = tostring(PlayersInGame)
	
	ResetChar(Character,Data)
	Events.CanSpawn:FireClient(Player)
	
	Player.CharacterAdded:Connect(function(char)
		ResetChar(char,Data)
		SpawnCar(Player)
	end)
	Character.Humanoid.Died:Connect(function()
		if workspace.Cars:FindFirstChild(Character.Name) then
			workspace.Cars[Character.Name]:Destroy()
		end
	end)
end)

made a stupid error. wrong script.

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