Getting Started with Moon Animator 2 - [Unofficial]

So then what is the use of Moon Animator if everything that you animate cannot be used(other than the rig)? Why would I animate a gun reload, or recoil, or muzzle flash, if I can’t even use it? When people animate the Gun recoil and muzzle flash on moon animator, why do they claim it was all done on moon animator?

They Rig the Arms and guns, and then they animate them. Because imaking FPS animations with code is like hell.

This is an FPS game I made a while ago, and I rigged the arms and parts of the gun so I could animation them with Moon Animator.

But in most FPS games (like mine), the idle animation and running animation are made with code.

In your case, you could rig the mesh, and then animate it, but you would need to add a Humanoid inside of it (I am not sure). But that would be stupid because you cannot animate most properties.

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Thank you for the help, I decided to use an accessory to get the Model to attach to the player. It is working well. If I need to I might animate it later.

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It’s better to weld the part / mesh to the player instead.

Anyways, glad I helped!

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How do I load a saved animation to a different rig? I made my animation on a rig, deleted the rig, then exported the animation, and used it on a different rig. But I noticed an error in my animation and want to fix it, but when I try to load the animation save on the new rig (the one I didn’t create the animation on), no keyframes load and when I try to attach the new rig into the animation save, it tells me to create a new animation.

how did you get the camera cframe animations to play in game?

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The rig you animated on should have the same bones as the rig you will copy the animation to.

EDIT: Sorry for the bump, I didn’t realize the topic was old.

Camera CFrame animations are only supposed to be for trailers or stuff like that. If you want to make the camera move in-game, you need to code it.

A quick google search would give you tons of ways to do it: how to make cutscenes in roblox - Google Search

So I made this and I definitely love Moon Animator (My First Animation)
Excuse me for the initial lag, I have a potato pc ; -;

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May I ask how would you edit transparency of a rig and/or other properties other than CFrame?

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If you mean in Moon Animator, then this is how:

You can’t change the transparency of the full rig. You have to add each body part one by one to your animation, and when you’re adding them be sure to check the “Transparency” box so you can control the body part’s transparency. Then you have to animate/keyframe the transparency of every body part however you like.

The only properties of a rig that you can edit in Moon Animator are “Rig” and “CFrame”.

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Where is the File Explorer?
image

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