Hi, new to posting on the dev forum so sorry if this is in the wrong place
i’ve been trying to figure out a way of getting the current weather in a specific region for a friends game. I found this postfrom How to get temperature in New York City using HTTPService and was basing my script from that, however i cant get the weather to display properly. I just want it to print what the weather “main” bit is so i know its working properly so it will change a value later on which another script will read which will enable the weather type if its recognised in the script (probably inefficient but not sure how to do it in any other way)
i think the 0: bit in the request output is the issue, but i dont know how to get past that, or if its even possible to get past that with the api script after its converted to the lua table.
i’ve followed the code in the dev forum post i linked, and it looks like this (i removed the api key stuff in this to post it, i’ve tested pulling other details like wind, its just the weather pull bit thats not working)
local response = httpService:RequestAsync(requestOptions)
local responseBodyTable = httpService:JSONDecode(response.Body)
if response.Success then
local weather = (tostring(responseBodyTable.weather.main))
print("Current Weather :",tostring(weather))
else
error(responseBodyTable.message)
end
however, the end result is this
i’ve been trying to get it working for a while now, any help is appreciated. I’m new to roblox scripting so i dont even know if this is possible, and once again sorry if this is in the wrong place/category!