Hello! So rather than using the traditional leader stats and values stuff like that I am using tables. Each player has their own table within a server data table. Their data is saved and loaded. Within the player’s table I have an inventory table.
Inventory = {
ex = 0,
ex2 = 0
}
I would like to get the name of each variable in the table so I can set it to the text of a text label in their inventory (for example I would like to get the “ex” in the above table and set the text label’s text to it) is there a way of doing that?