I hope that the title says it all if not then what i want is that i want every single friend of the player in the server. Thats all
Just change the game server options.
Like there will be a option, were only your friends can join your server.
And your topic doesn’t match with the category.
UMM?? Bro did you even see what i said? and also the server is public thats non-sense
Care to explain why?
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local friendsWith = {} --array of player instances the local player is friends with
for _, player in ipairs(players:GetPlayers()) do
if player ~= localPlayer then
local success, result = pcall(function()
return localPlayer:IsFriendsWith(player.UserId)
end)
if success then
if result then
table.insert(friendsWith, player)
end
else
warn(result)
end
end
end
if i wanted that i would never make this topic
Local script inside StarterPlayerScripts folder.
There’s also the following method but for this use-case it isn’t as efficient.
https://developer.roblox.com/en-us/api-reference/function/Player/GetFriendsOnline
If you want to get all the player’s friend. You can use HTTP and use GET to get the data from Roblox API. Here’s the Roblox API doc for friends, Friends Api
Specifically, to get all the player’s friend, here is the specific API:-
https://friends.roblox.com/v1/users/1168378543/friends
Just change the UserId to the player UserId in game that you want to search all their friends off.
You need to use a proxy since Roblox doesn’t allow making request off their own servers.
Roproxy is a reliable proxy, so you can just do it like this:-
https://friends.roproxy.com/v1/users/1168378543/friends
By getting their friends, that means you get the friends’ current data. Here’s an example of the data of a friend of mine
{
"isOnline": false,
"presenceType": 0,
"isDeleted": false,
"friendFrequentRank": 1,
"description": null,
"created": "0001-01-01T06:00:00Z",
"isBanned": false,
"externalAppDisplayName": null,
"id": 135246762,
"name": "Embossed2",
"displayName": "LannisUltraBard"
}
Solution: O ye I was complicating things and didn’t realize that there’s a simple function for that
https://developer.roblox.com/en-us/api-reference/function/Players/GetFriendsAsync
Basically gets the player’s all Friend, online or offline
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local friendsWith = {} --array of player instances the local player is friends with
local success, result = pcall(function()
localPlayer:GetFriendsOnline(200)
end)
if success then
if result then
for _, friend in ipairs(result) do
if friend["IsOnline"] then
if friend["GameId"] == game.JobId then
local player = players:FindFirstChild(friend["UserName"])
if player then
table.insert(friendsWith, player)
end
end
end
end
end
end
Here’s an alternate solution with the other method I provided.