I’ve recently finished my mediocre game, and people have been FLOODING in. I spent only 7k on 4 different ads, and all of which got over 0.95 CTR. My community has grown from 4 people to 24 in 2 hours, and I don’t know what to do from here. People are rapidly joining the discord server, and after 24 hours we are at 85.
How do I move forward with this? I haven’t made and revenue off of it, like not even 5 robux donation lol. (which is fine I just would like to make back what I make off advertisements; and yes I know it doesn’t take 1 day to build revenue and a community).
My marketing is horrible, and I just need advice on what to do to start revenue growth to increase player-count and community. How can I keep it stable?
First, find smaller content creators and ask them to advertise or play your game for something in return like a custom item or payment even. Second, make gamepasses that aren’t just purely cosmetic but not purely pay to win so that players can buy stuff to help them in the game. Just don’t make it pay to win cause people don’t like that
Hello! I have added a “Katana” gamepass for my game which is purely p2w. It’s not too OP, but it’s good enough for players to get an edge over others. In 12 hours 9 people bought this for a reason I have no idea.
Do you suggest I add something like money? Something players can purchase multiple times:
I tend to do small events for in-game skins or items to get people to join. Like, “We are doing a dodgeball event join the discord to receive your reward if you win” kind’a thing.
There are many ways to do it, but I like to build a community. In-game events with like 20 people is always fun!