Getting up animation

Im working on a ragdoll system, how can i makea getting up animation ( i have the animation ) system? I tried disabling state getting up didnt worked enabling platformstand corrupts the animation what else can i try?

1 Like

Worked well for me:

		hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
		hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
                anim:Play()
		anim.Ended:Connect(function()
			hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
			hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, true)
		end)

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.