Im working on a ragdoll system, how can i makea getting up animation ( i have the animation ) system? I tried disabling state getting up didnt worked enabling platformstand corrupts the animation what else can i try?
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Worked well for me:
hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
anim:Play()
anim.Ended:Connect(function()
hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, true)
end)
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