GetTranslatorForPlayerAsync broken within Studio

Reproduction Steps

Open (and publish I guess…?) this file, then attempt to test it within Studio with Start (F7), the LocalScript will error out.

translatorapiiskill.rbxl (37.6 KB)

Expected Behavior

GetTranslatorForPlayerAsync shouldn’t error in Start (F7) testing for published files.

Actual Behavior

When testing your published place with the Start (F7) functionality, every instance of the GetTranslatorForPlayerAsync API fails with this error:

This happens even if I’m working in a properly published file, and as far as I can tell only started within the last week or so as I didn’t run into this when play-testing last week. I don’t even remember a must-be-published requirement being attached to this API in the first place, let alone the requirement breaking.

Workaround

This API doesn’t error in Play (F5) testing, but Play testing takes over my workspace window which makes it annoying to use when I’m iterating on something.
(EDIT - unrelated, but ever since we removed a ton of smooth terrain from this file F5’s actually been way quicker to load, so the above complaint is moot)

Issue Area: Studio
Issue Type: Other
Impact: High
Frequency: Constantly

2 Likes

This bug is still present and makes F7 testing completely unusable.

Hey @TwentyTwoPilots Thanks for the report. We are looking into this

2 Likes

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We couldn’t repro this, assuming everything is ok. Are you still having issues?