- Describe the bug. Describe what is happening when the bug occurs. Describe what you would normally expect to occur.
GetTranslatorForPlayerAsync
seemingly yields forever in Studio (tested non-APS play solo and start server + player). Expected behavior is that it returns a Translator after a short while, or throws an error if the service is down.
In live Roblox servers this works properly.
- How often does the bug happen (Everytime/sometimes/rarely)? What are the steps that reproduce the bug? Please list them in very high detail. Provide simple example places that exhibit the bug and provide description of what you believe should be the behavior.
All the time. Tested for this game: Theme Park Tycoon 2 - Roblox. Tested by loading a local file in Studio and then using SetPlaceId to assign the correct place id (same technique is used to allow reading datastores from Studio, e.g.).
- Where does the bug happen (www, gametest, etc) Is it level-specific? Is it game specific? Please post a link to the place that exhibits the issue.
Live.
- Would a screenshot or video help describe it to someone? If so, post one.
n/a
- For graphics bugs, it is sometimes helpful to know your system specs, especially graphics card.
n/a
- When did the bug start happening? If we can tie it to a specific release that helps us figure out what we broke.
Probably since the method got released, stumbled upon this today.
- Anything else that you would want to know about the bug if it were your job to find and fix it.
n/a