Something is causing this to time out and I have no idea what it is. There are no errors, it just freezes.
xpcall(function()
if Data["AppDevID"] == nil then error() end
AppInfoFrame.UserInfo.PFP.Image = game.Players:GetUserThumbnailAsync(Data["AppDevID"], Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size180x180)
AppInfoFrame.UserInfo.Creator.Text = `@{game.Players:GetNameFromUserIdAsync(Data["AppDeveloper"])}`
end, function()
--// This app server does not support AppDevID yet
Print("Missing AppDevID field in AppObject")
print(Data["AppDeveloper"])
print(game.Players:GetUserIdFromNameAsync(Data["AppDeveloper"]))
print(game.Players:GetUserThumbnailAsync(game.Players:GetUserIdFromNameAsync(Data["AppDeveloper"]), Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size180x180))
AppInfoFrame.UserInfo.PFP.Image = game.Players:GetUserThumbnailAsync(game.Players:GetUserIdFromNameAsync(Data["AppDeveloper"]), Enum.ThumbnailType.HeadShot, Enum.ThumbnailSize.Size180x180)
AppInfoFrame.UserInfo.Creator.Text = `@{Data["AppDeveloper"]}`
end)
The thread is not frozen, it still registers events below.
Thanks for the help.